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Unreal Tournament 2004 in 2015

I am planning to play some old games with some friends, but there are some issues with new hardware. For UT2k4 when starting I get the following error: UT2004 Build UT2004_Build_[2005-11-23_16. 22] OS: Windows NT 6.2 (Build: 9200) CPU: AuthenticAMD Unknown processor @ 3506 MHz with 2047MB RAM Video: AMD Radeon HD 7700 Series (1429) LockRect failed: D3DERR_DEVICELOST History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free This seems to be a problem with Direct3D, so to fix it open the configuration file (C:\Program Files (x86)\Steam\steamapps\common\Unreal Tournament 2004\System\UT2004.ini). Under [Engine.Engine] comment out using a semi-colon ...